Difference between revisions of "Importing Maps"

From RunUO Wiki
Jump to: navigation, search
(Importing Maps)
 
(2 intermediate revisions by the same user not shown)
Line 6: Line 6:
 
2) find the directory containing the .map files (e.g. Data/Monsters)<br>
 
2) find the directory containing the .map files (e.g. Data/Monsters)<br>
 
3) while ingame, type the command "[xmlimportmap Data/Monsters"<br>
 
3) while ingame, type the command "[xmlimportmap Data/Monsters"<br>
 +
 +
that will instantly read all of the spawner definitions in all .map files under the Data/Monsters directory and load them as xmlspawners.
 +
 +
For cwards .msf maps, do exactly the same thing except use the [xmlimportmsf command instead of [xmlimportmap
 +
 +
note that you can also use SpawnEditor2 to import maps.
 +
 +
1) open the Files menu, and select "Import .map file"

Latest revision as of 18:31, 21 June 2018

Importing Maps

If you would like to import maps that have been saved in either the .map or .msf file formats, here are some step-by-step instructions

1) unzip the package like Neruns
2) find the directory containing the .map files (e.g. Data/Monsters)
3) while ingame, type the command "[xmlimportmap Data/Monsters"

that will instantly read all of the spawner definitions in all .map files under the Data/Monsters directory and load them as xmlspawners.

For cwards .msf maps, do exactly the same thing except use the [xmlimportmsf command instead of [xmlimportmap

note that you can also use SpawnEditor2 to import maps.

1) open the Files menu, and select "Import .map file"